Motion Rail Writing Aid
Team Hope Builder created an adaptive writing aid with a stabilising pen holder and smooth linear rail system to help a 10-year-old with hemiplegia write more easily and confidently at school.
Now it’s time to explore the example submissions. We recommend watching at least four projects, starting with those most relevant to your end user before exploring other areas of assistive technology. Use the categories in the next section to browse the projects.
Team Hope Builder created an adaptive writing aid with a stabilising pen holder and smooth linear rail system to help a 10-year-old with hemiplegia write more easily and confidently at school.
Maja, Gosia, Robert, Krzesimir and Piotr designed an adjustable gripper for Adam, who faces the challenges of tetraplegia. At the heart of their design lies a mechanism ingeniously driven by wrist movement, offering him newfound independence.
Team Choppie developed a peg-assisted chopping board to help Claire’s auntie, who has hemiplegia, prepare food more independently using one hand.
Shear Willpower developed a highly customized motorized laptop stand for Martha, who experiences chronic pain and limited range of motion due to osteoarthritis and juvenile rheumatoid arthritis.
Adele, Biyon, Yingzhen, Yohan and Jamie aim to make it easier for people with dexterity issues to take cards out of their wallet.
GripTrom is a 3D-printed, hands-free trombone support device that enables musicians with arthritis to play comfortably by mounting the instrument securely to a cymbal stand for pain-free performance.
Ben, Joseph, Liam and Pierce wanted to help the therapy and learning center by making their new trike more maneuverable for the children and therapists.
Collin, Felix and Isaiah worked closely with occupational therapists to develop a series of 3D printed marker grippers to help their young clients.
Libby, Opal, Tyler and Drew designed a pill dispenser for Steve, who has Parkinson's disease. The dispenser makes use of multiple components and materials, together with a spring mechanism that ensures only one pill is released at a time.
After observing Samir and his struggles with eating and drinking due to hand amputation, the team from RoboGeex Academy designed an interchangeable cuff solution. It includes a gripper attached to the hand and several attachments.
Team Tune Aid created a 3D-printed strumming aid that attaches to the hand with adjustable straps, enabling a guitarist with wrist arthritis to play comfortably without wrist or finger movement.
Team Michael adapted a go-kart with safety netting and a tactile steering wheel to give a young man with cerebral palsy and blindness the thrill of outdoor driving in a safe, inclusive, and engaging way.
Team VIVID created a smart cane for a blind user that combines obstacle detection with vibration feedback and built-in emergency alerts to enhance safety, confidence, and independence.
KIBO is a 3D-printed art board designed to make creative expression more accessible for visually impaired children.
The 3D printed audible BraillePad is a tablet-like device that addresses the issues of dated manufacturing of Braille books and ineffective learning for the visually impaired.
Schrodinger’s Cats developed SAURON, a mirror-mounted assistive device that helps drivers with color vision deficiency identify traffic lights through real-time visual and audio cues.
Luke, Grace and Sam designed a fully 3D printable braille version of the game Boggle. The device works by spinning the braille tiles, which are then locked in place by the lid and ready for gameplay.
Team Lucky Seven developed tactile maps and a cloud-shaped lanyard case to help visually impaired visitors safely navigate the La Nube STEAM Discovery Center in El Paso, Texas.
Braillo is a tactile musical learning device designed to help visually impaired beginners learn piano through touch and sound.
Shepard, River, Alex, Noah and Henry designed a tactile chess board for their end user Ed Summers, who has visual impairments.
Joshua, Lilly and Enrique designed a learning device for Luti, a kindergartner who is blind and non-verbal, to help her identify who she is interacting with.
Team 7 created Touch Type, a 3D-printed, 12-key braille keyboard designed to give a visually impaired user an affordable, customisable, and open-source alternative to commercial devices.
Allison, Joseph, Mia and Van designed a tactile tray with activities for a blind community member. The tray also includes a button activated music player with his favorite songs.
Team Schrodinger’s Cat created Sense, a custom RFID-based device that plays recorded audio messages when scanning tagged objects—helping a user with visual impairment identify items like medicine bottles safely and independently.
Team Ella developed an adaptive musical soundboard to help Ella, a 5 year-old girl with Trisomy 15, stay focused during everyday activities.
Team Liam developed a Micro:bit controlled page turner to help Liam, a young boy with Pitt-Hopkins Syndrome, interact with books more easily and independently.
Renee loves to listen to music but cannot use a regular music player. David, David and Jackson made it their goal to design a music player specifically for Renea's needs by adapting the Makers Making Change accessibility switch.
Abby, Cooper, Jackson, Lawson and Nora made Dawson a Disney-themed lap-toy with specially adapted sound toggles.
Amelia, Amelia, Ella and Ellie designed a one-of-a-kind water gun for their client Callie, who has arthrogryposis.
The One Hand Wins joystick is designed to support Mitchner to play Xbox games with one hand. It makes use of the Xbox Adaptive Controller to interface between the joystick and the console.
Lorelei, Marco, Skylar and Mikaela created several adaptions to a toy car for Nathan - a 4 year old boy with cerebral palsy.
Ahmad, Nabil, Osama and Maysoon designed a pill dispenser for the elderly to help them take their medication on time. Users can set the device to dispense pills at specific times, and it will remind them with an alarm.
Christian, Greyson and Jake created a mold to help Kristen brace her hand in an open position as part of her exercises to regain mobility.
Team Creovate designed a lightweight, multi-functional assistive device for Karima, a mother with partial arm loss, to support her in daily tasks like brushing her daughter Jouri’s hair and preparing meals.
Harper, Joseph and Seth designed a customizable arm attachment for Joshua to help him catch a ball, use a broom, and better hold objects such as plates.
BHM developed a custom 3D printed assistive foot device to help Chris, an 18 year-old with a leg length difference, drive more safely and confidently.
Kirsten, Akiles and Isaac adapted a dog wheelchair for their client Happy! The design uses compression springs with several support frames made from PLA filament, as well as new kind of wheel made from TPU filament to give the most comfortable ride possible to their furry friend.
SureStep is an adjustable wedge support, which was designed for Darwin, who has a condition known as idiopathic toe walking. After seeking advice from an expert pediatrist, the team opted for a device that would load and support the heel from the exterior of the shoe.
Renata designed a lower limb ballet prosthetic for above knee amputees. Driven by a survey conducted with a University dance society, Renata focused on the pirouette movement to inspire her dynamic design, which supports a rotational movement.
Kaylee, Audrey, Sophie and Catherine created an AI-powered headrest for their end user. The headrest is fitted with a speaker connected to Chat GPT to guide the user into specific exercises for back pain.
Team DKare created a 3D printed sandal attachment with a lateral lift to help a young athlete with femoral anteversion improve posture and comfort during movement.
Innovaaxis developed a fully customized assistive system that enhanced Adam’s existing walker with seating, table extensions, fixation parts, and anti-slip components.
Team H&T Innovation redesigned a wheelchair rim for a basketball player with dwarfism, enlarging and repositioning it for easier reach and adding 3D-printed supports for a stable foot platform.
Andrew, Garrett, Jackson and Sawyer designed a grabber that allows Noah to pick up a wide range of objects from his wheelchair.
To combat the discomfort of the characteristics of tables being too tall and not be suitable for wheelchair users, Luke, Jasmine and George designed a portable foldable table that can stick onto any surface - perfect for on-the-go and permanent use.
EmPowerX developed a low-cost assistive table that securely attaches to Karim’s wheelchair, giving him a personal space to draw, write, and use his tablet more independently.
Despite receiving a new wheelchair, the team's client faced discomfort and safety concerns due to the removal of armrests for better wheel alignment. To address the issue, they designed a 3D printed bracket using Carbon PLA material, which securely fastens the armrests onto the wheel guides.
Chris, Jonah and Sullivan designed a range of wheelchair tray accessories for Christian, who has muscular dystrophy.
Jessica, Jeffrey and Natalie designed a wheelchair lever for their client Peter. The team went through multiple iterations to come up with a gear solution that decreases the amount of force required to propel the wheelchair.
Team NextStep developed a mechanical wheelchair extension with gears and a lever system that allows a user to comfortably elevate her leg, improving circulation and mobility during daily use.
Team Dakota adapted an existing fishing rod to help Dakota, who has cerebral palsy. The 3D printed device features an ergonomic handle, together with a stand that allows the rod to attach to Dakota's wheelchair.
No Flux Given developed Smiley, a handheld offline translator designed to help Michael and other elderly users communicate more easily in non-native languages.
Memo is a standalone vocal assistant designed to help users with cognitive and visual impairments better manage daily routines through scheduled voice reminders.
Bill designed a therapy device for his client, Michael. The device is designed to motivate and provide active learning to individuals that use a Brock String and Horizontal Drum due to loss of eye muscle control (i.e. Ataxia).
LINE is a line projection device that assists people with freezing of gait, which is a walking condition that prevents people from walking efficiently.
Team Carter designed a sensory egg chair for Carter using 3D printed brackets, a go-kart seat, and PVC tubing—creating a comfortable, calming space tailored to his size and sensory needs.
Colleen designed a sensory wheel for her brother, John Paul, that can act as a fidget toy to calm down sensory overload.
Explore these optional resources for additional inspiration, including insights from disability organisations and practical advice from designers and makers.
In the next stage of Rob��s Make:able Challenge, he talks about his methods for getting inspired in preparation for designing a solution for Cath.
Makers Making Change is a Canadian organisation that connects people with disabilities to volunteer makers who create assistive technology. In this interview, they share how they use 3D printing to develop affordable, accessible solutions and support people with disabilities.
TechOWL is Pennsylvania’s designated Assistive Technology Act Program, helping people with disabilities find technology that supports their independence. In this interview, they share insights into assistive technology and offer practical tips for taking part in the Make:able Challenge.
Handprints e-NABLE Scotland is a student-run organisation based at the University of Glasgow that creates free 3D printed prosthetic hands. In this interview, they share how they design and make their devices, along with practical tips for creating your own solutions.
Before moving on to the next toolkit, you should have achieved the below objectives.
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